I am working with Blender for modelling and animating, but I have also experience in Autodesk Maya.
Substance Designer/ Painter are my maintools to texture my works,
and I render it in Unreal Engine, Marmoset Toolbag or Blender 2.8.
2011 - 2015: Richard Riemerschmid Berufskolleg - Design technical assistant
2018 (April - August): Nurogames Gmbh