Patrick Haque
Patrick Haque
3D Artist
Bonn, Germany

Summary

I am working with Blender for modelling and animating, but I have also experience in Autodesk Maya.

Substance Designer/ Painter are my maintools to texture my works,
and I render it in Unreal Engine, Marmoset Toolbag or Blender 2.8.

Skills

TexturingSculpting3D modelling

Software proficiency

Blender
Blender
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop
Mudbox
Mudbox
Maya
Maya
Unreal Engine
Unreal Engine
RizomUV
RizomUV